body{ color:white; word-wrap:break-word; } function setHeight() { parent.document.getElementById('walkthroughframe').style.height = ( document['body'].offsetHeight + 25 ) + 'px'; } Dino Crisis Alternate costumes: ------------------- Successfully complete the game to unlock the Army and Battle costumes for Regina. Successfully complete the game a second time to unlock the Ancient (caveman) costume. Grenade gun: ------------ Successfully complete the game three times. The grenade gun with unlimited ammunition will be available at the start of the next game. Operation: Wipe Out mode: ------------------------- Successfully complete the game with a time under 5:00:00. Puzzle preview: --------------- When at a puzzle, before changing it, around push the button. Nothing will happen, but if you watch the colored lights they will turn on in the order needed to solve the puzzle. Shutters: --------- Since the dinos can not through a shutter, use them to your advantage. Close each shutter after you them. This way, if a dino appears in that particular area, you can not be attacked (unless, of course, you are on the same side as the dino). Save ammo: ---------- There are some areas that you will only through once or twice in the entire game. Killing the dinos in these areas is pointless; more importantly, it is a waste of ammo. Use the weakest tranquilizer dart on it/them, and move on. This way, the bullets/shells/slugs/grenades are available when you need them. Once you get unlimited grenades (by completing the game three times under the normal difficulty setting), you can kill those dinos, without wasting ammo. Get the third Energy Key Card early: ------------------------------------ Before leaving the jungle, you can retrieve the card from the shallow stream. This way you will not have to make a return trip after finding out that it is needed. View Ending 3 without agreeing with Rick: ----------------------------------------- It is possible to get Ending 3 after agreeing with Gail. When the game prompts you to agree with Rick or Gail at the end of the game, choose Gail's decision to go after Dr Kirk. After the intermission sequence, go out the main door of the room. Go across the room to the double doors that lead to the Central Stairway. Once in the Central Stairway, if you have the infinite grenade gun, kill the two dinos in the room. If you are low on ammo and do not have the infinite grenade gun, try to run around them and not get hit. Go all the way to the end of the hallway to the Security Level A door. Go through that door, which leads to the Port Transport ageway. Get on the slider and go across to the other side. When you get there, get off of the slider and go through the large sliding door to the Heliport Transport ageway. Get onto the new slider and go across to the other side of this area. When you arrive, you should see a large door in the middle of the wall in front of you and a small Security Level A door to the right of it. That door leads to the Underground Heliport. Enter the Underground Heliport through the Security Level A door as the Large one will not open. Walk forward until you see a sequence that shows the helicopter. When you regain control of Regina, exit the Underground Heliport. Go back across the slider closest to the Underground Heliport. When you arrive back at the other side, do not go through the large sliding door to your right. Go through the large door in front of you. The room you enter is the Transport ageway, not the Port Transport ageway. Be careful, as a dino will attack you. Kill the dino, then walk forward until you reach the Security Level A door that is on the right of the screen. Enter through that door, which leads to the Special Weapons Storage. You will find Gail and Dr.Kirk. The intermission sequence will take you back to the Underground Heliport. When it completes, go back out the door to the Heliport Transport ageway. After that intermission sequence, kill the T-Rex. When he is defeated, Ending 3 will play and you have successfully viewed it without agreeing with Rick. Hint: ----- Submitted by: rickHH Several times throughout the game, you'll be challenged with DDK codes you will have to enter in order to gain access to certain rooms. Each puzzle starts with a jumble of letters on top and a code key on the bottom. Use the code key to eliminate the corresponding letters up top and form the . At times, shortcuts can be found throughout the building in the form of ir ducts. If you see an open air duct anywhere, use it to cut corners to new areas and avoid tough enemies. Read every document you come across. Just about every piece of readable paper contains some sort of key, tip for mixing medical supplies, or insight into what really happened on the island. Defeating the T-Rex: -------------------- To easily kill the T-Rex without the rocket launcher, during the final fight take out your shotgun. Arm the custom parts to it. Once done, blast away at his head. He should be defeated in about five to ten shots. 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