body{ color:white; word-wrap:break-word; } function setHeight() { parent.document.getElementById('walkthroughframe').style.height = ( document['body'].offsetHeight + 25 ) + 'px'; } Little Fighter 2 - Reinforced Cheat Codes: ------------ Press one of the following keys. Key Effect -------------------- [F6] - Unlimited mana [F7] - Full health and mana [F8] - Falling objects [F9] - Break all objects Cheats Codes: ------------- Submitted by: Abhijit Kundu Email: [email protected] All hell Attacks of players of lf2 reinforced. [D=defence J=jump ><^v=right, left, up, down (move)] Jan: ---- Angel: D^J+DJA+AAAAAAAA (Hell Special). Davis: ------ Conqueror's Continual Punch: D>J+D>J ("Rare") Genuine Dragon Punch: D>J+D>J+D^A (Hell Special) Dennis: ------- Dancing Swallow: Catching+D>J+DVJ+DJA (Hell Special) Woody: ------ Fire Tiger Dash 2: D>J+DJA ("Rare") Fire Hovering Dragon: D>J+DJA+D>J (Hell Special) Louis: ------ Ice Pheonix Palm 2: D>A+DJA ("Rare") Ice Dragon Punch: D>A+DJA+D>A (Hell Special) Freeze: ------- Dark Whirlwind: Catching+A (Hell) Ice Dragon: DJAJA (Hell Special) Firen: ------ Dark Destruction: Catching+A (Hell) Fire Dragon: DJAJA (Hell Special) Rudolf: ------- Thousand Slashes: Grab+D^J+DvJ (Hell Special) Henry: ------ Sonata of the Death 2: D^J (Hell) Rainy Arrow: D^J+D>J+D>J (Hell Special) John: ----- Incantation: DvA+(AAA...) (less hp, easier to use) (Hell) Deep: ----- Hovering Slash: DvA+D^A+J+DvJ/DvA+A^A+DvJ (Hell) Bandit: ------- Metamorphosis: DJAA (HP less than 1/3) ("Rare") BanditEX: --------- Crazy Cow: DJA+D>A+D>A+D>A (Hell Special) Knight: ------- Wrath: DJAAAAAAA (Hell Special) Justin: ------- Crash Ball: D>JJJJJJJ (HP less than 1/2) (Hell Special) Bat2: ----- Bat Slaughter: JD^J+DvJ+DvJ (Hell Special) Bat: ---- Devour: J+D^J LouisEX: -------- Whirlwind Slash: D^J+D>J+D^J+D>J+D^J+D>J (Hell Special) Firzen: ------- Finish: D>A+DJA+DJA (Hell Special) Julian: ------- Flame: DvA+D^J+D>J+DVJ+D^A (Hell SPecial) CL: --- Recovery: DJA+DJA+DvA ("Rare") Hide: DJA+DJA+D^A ("Rare") Destruction: DJA+DJA+DJA ("Rare") Reincarnation: DJA+DJA+D>A ("Rare") Fascination: DJA+DJA+D>J ("Rare") Devil Dragon: DJA+DJA+D^J ("Rare") Devil Sword: DJA+DJA+DvJ ("Rare") Eternal Death: DJA+DJA+AJJA (Hell Special) Socerror: --------- Magic Wheel: DJA+D^J+D^J (Hell Special) Mark: ----- Third Anger: >>DJA+DJA+DJA (Hell Special) Jack: ----- Thousand Rolling Strafes: DvA+DvJ+D^J (Hell Special) Hunter: ------- Bloody Arrows: D>A+DD+JJ+AA (Hell Special) Monk: ----- Absorptive Key Pattern: DJ+D^A+D>J (Hell Special) Richter: D^J (Hell Special) Guardian: too bad nothing Editing moves: -------------- Use a text editor to edit the "data.txt" file in the "data" directory in the game folder. The only thing you need to change is the id number. For example, change: id: 229 type: 3 file: data\julian_ball2.dat to: id: 223 type: 3 file: data\julian_ball2.dat Then change: id: 223 type: 3 file: data\firzen_ball.dat to: id: 229 type: 3 file: data\firzen_ball.dat You can do this to any character as long as the type is the same, and that it is a .dat file (not weapons). Hints - Transformations: ------------------------ * When Firen and Freeze run into each other, they will transform into Firzen with an explosion. * Louis can evolve into Louis EX if you press [Defense]+[Jump]+[Attack]. * Rudolf can transform into other characters when you grab them and press [Defense]+[Jump]+[Attack]. 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