Commander Doom 5n3y5r


Box art for Commander Doom For: Doom 3
Size: 32.48 MB
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Description
[i]An all-out war broke out in hell, and you, COMMANDER DOOM are right in the middle of it! Will you and your demonic hellspawn send the diabolic bastards into oblivion?[/i]

That statement could be enough to make anybody want to and play this map! ...But, for those of you that want a little more:

[b]Commander Doom[/b] starts at your base, from which you can summon demons to fight in your cause. In order to spawn allied demons, you need to capture control points, which are distributed across the map. You can use a little radar on the HUD to orient yourself among the control points, bases, enemies and allies. Capturing control points earns you increased flux of credits, which can be used to buy upgrades. Control points can only be captured, if no emeny units are nearby.

The goal of each game is to successfully destroy the enemy base(s). To destroy the enemy base, you will need to locate the generators, and destroy them (make sure to hit the generators at their weak spot). ...Sounds pretty easy, eh? (If you just answered 'yes', boy, are you going to be surprised!

You can choose from two different maps with four different difficulty settings:
[b]Map1:[/b]
Opposing Bases is much easier to beat from a strategic point of view.
[b]Map2:[/b]
Center Heat is tough to beat even on normal difficulty and requires more optimized strategic thinking.

[b]Some changes in this version include:[/b]
Improved GUIs
Improved tactical control
Less predictable and more coordinated enemy spawning




Refer to the ree for more information.
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