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Description
Dafama2K7 has again improved on an already excellent mod! This is an updated version of [file="85344"]Brilliant Highlights NG (v1.1)[/file] mod, which is based on the original [file="63923"]Brilliant Highlights (0.60b)[/file] mod by Maha_x. Brilliant Highlights NG is a modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhances the 3D look of the surfaces.
[b]Some of the features included in this are:[/b]
Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel.
Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces.
Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod.
Performance -- BH mod favours math power over memory bandwidth as this is the current trend.
-- Removed plastic look & added Metallic look! (by DFM).
This is a [i]must have[/i] for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your now!
[b]Whats different in this version?[/b]
Added latest NG shaders techniques
Removed a bug
Improved the BH code a little