Psychonic Weapons 2a58b


Box art for Psychonic Weapons For: Star Trek: Armada 2
Size: 1.86 MB
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Description
These special weapons are a derivative of one of my favorite special weapons in the game. In the stock version of A2 the Romulan shadow has a devastating weapon able to reduce the crew by a some total of 50%. Most people don't realise the utility of this, so consider. Divide any number in two eight times, whats the resulting figure? (its zero, for those of you who don't like maths)

In the stock game you can use a squad of four Shadows to completely decrew any ship or station. This can be anything from a scout (which is a waste) to a Tactical Fusion Cube (which is a good use, because you can then re-crew it and throw it back at them)

This weapon is going to hurt in two ways. The ultrium beam in its stock version is probably THE most deadly weapon in the game because it can kill things before they get in range. This is possibly worse, because instead of killing something outside of its range it merely decrews them, allowing you to take an entire fleet instead of a single ship. Now, if you get warning bells going off at the ultrium beam, it does only hit 4 targets 4 times.

The wave version of this however? Well, I do regret not being able to try it out on a unsuspecting human player but I think it would upset the game balance quite a bit unless the opposition has some unmanned ships that are immune to its effect. However, as the person adding it your the one that makes such decisions, so you have the potential to make this a unbalanced terror or an interesting addition.

- Freyr
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