Call of Aid, Call of Aid free, free Call of Aid tool , free of Call of Aid tool for Knights of the Old Republic, Knights of the Old Republic free tool Call of Aid , for free Call of Aid Knights of the Old Republic, free full tool Call of Aid, direct link Call of Aid, Call of Aid editor
full Call of Aid Knights of the Old Republic, Knights of the Old Republic Call of Aid, free Knights of the Old Republic tools Call of Aid, Call of Aid direct free, Call of Aid for free, Call of Aid Knights of the Old Republic link, free Knights of the Old Republic Call of Aid, Call of Aid tool, Knights of the Old Republic editors
Description
Sekan brings us the latest version of his Call for Aid mod. No new NPCs to summon are in this one, but you can give them a number of commands - namely, what type of weapon (melee or ranged) they should use, and to hold their positions. It's a pretty useful update, even if it doesn't seem as 'new' as some of the others.
Also, depending on the area of the game you're in you might want to keep the number of NPCs you call to a minimum. The Mandalorians, for instance are now level 12 and have 90ish hit points. Depending how many you call it has the potential to unbalance combat, though with the new commands you can give them summoning a few dozen should be rather fun.
Note: Please to give the author of the mod , as the count isn't particularly verbose. Written comments tend to be much more useful and encouraging.